Stereo Settings

stereo enabled

Type

Range

Default

Location

boolean true, false false user settings.cfg

Enable/disable stereo view. This setting is ignored in VR.

multiview

Type

Range

Default

Location

boolean true, false false user settings.cfg

If enabled, OpenMW will use the GL_OVR_MultiView and GL_OVR_MultiView2 extensions where possible.

shared shadow maps

Type

Range

Default

Location

boolean true, false true user settings.cfg

Use one set of shadow maps for both eyes. Will likely be significantly faster than the brute-force approach of rendering a separate copy for each eye with no or imperceptible quality loss.

allow display lists for multiview

Type

Range

Default

Location

boolean true, false true user settings.cfg

If false, OpenMW-VR will disable display lists when using multiview. Necessary on some buggy drivers, but may incur a slight performance penalty.

use custom view

Type

Range

Default

Location

boolean true, false false user settings.cfg

If false, the default OSG horizontal split will be used for stereo. If true, the config defined in the [Stereo View] settings category will be used.

Note

This option is ignored in VR, and exists primarily for debugging purposes

use custom eye resolution

Type

Range

Default

Location

boolean true, false false user settings.cfg

If true, overrides rendering resolution for each eye.

Note

This option is ignored in VR, and exists primarily for debugging purposes